Rendering skin with the natural appearance of translucency, specularity and reflection is achievable thanks to the Mental Ray Fast-Skin material. This tutorial demonstrates how to build the necessary shading network and manage the many attributes available. While the Fast-Skin material does have integrated control for specularity and reflections, we also look at how to implement a layered shader that allows for higher level control over these phenomenon. Using a female head as our example, we start from scratch and observe every step of the process, while explaining the logic behind our creative decisions.
Chapter One: Working with the Fast-Skin Material

Chapter Two: Mapping Color, SSS Layers and Bump

Chapter Three: Layering Specularity and Reflections

Download Chapter 1
Duration: 1 hour
File Size: 180 mb
Download Chapter 2
Duration: 30 minutes
File Size: 80 mb
Download Chapter 3
Duration: 1 hour
File Size: 180 mb

Instructor: Alex ALVAREZ
Format: Quicktime
Software: Maya

http://rapidshare.com/files/14361130...Ray.part01.rar
http://rapidshare.com/files/14362466...Ray.part02.rar
http://rapidshare.com/files/14482947...Ray.part03.rar
http://rapidshare.com/files/14364482...Ray.part04.rar
http://rapidshare.com/files/14366149...Ray.part05.rar
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http://rapidshare.com/files/14369805...Ray.part07.rar
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http://rapidshare.com/files/14376951...Ray.part11.rar
http://rapidshare.com/files/14379151...Ray.part12.rar
http://rapidshare.com/files/14381058...Ray.part13.rar


Pass: gfxgfx.net